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Freedom
League New Structures |
Cameo |
Prerequisite |
Description |
|
Construction Yard |
Classification:
Power Production
FL's basic nuclear reactor that provides far less than its advanced counterpart but is not as dangerous.
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Cost: |
800 |
|
Cameo |
Prerequisite |
Description |
|
Power |
Classification:
Resource Gathering
Docking point for FL's harvester to deliver ore for conversion into usable materials.
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Cost: |
2000 |
|
Cameo |
Prerequisite |
Description |
|
Power |
Classification:
Infantry Training
Infantry training center for FL which also can be fortified with soldiers for additional base protection.
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Cost: |
500 |
|
Cameo |
Prerequisite |
Description |
|
Barracks, Refinery |
Classification:
Vehicle Production
New design for FL's war factory that performs same way as all other war factories do.
|
Cost: |
2000 |
|
Cameo |
Prerequisite |
Description |
|
Barracks, Refinery |
Classification:
Airforce Production
Provides radar coverage and landing pads as well construction abilities for FL's aircraft.
|
Cost: |
1000 |
|
Cameo |
Prerequisite |
Description |
|
Power, Refinery |
Classification:
Naval Production
Provides construction of FL's naval arsenal
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Cost: |
1000 |
|
Cameo |
Prerequisite |
Description |
|
Tech |
Classification:
Power Production
Advanced Nuclear Reactor provides higher power output
however with considerable risk as one explodes with force of
a tactical nuke so caution is advised when utilizing them.
|
Cost: |
1500 |
|
Cameo |
Prerequisite |
Description |
|
Barracks |
Classification:
Light Defence
The Rad Cannon is a powerful anti-infantry weapon, sending out
a beam of radioactive energy in a similar fashion to the Rad-Tank.
The radiation is also effective against most forms of armour.
|
Cost: |
600 |
|
Cameo |
Prerequisite |
Description |
|
Barracks |
Classification:
Anti-Aircraft Gun
A quad-barrel AA Ack-Ack weapon that deals massive damage to enemy
aircraft that try to trespass on its territory, effectively ripping
wings from fuselage with huge chunks of metal.
|
Cost: |
1000 |
|
Cameo |
Prerequisite |
Description |
|
Radar |
Classification:
Advanced Heavy Defense
A evolution from old days of tesla coils, this monstrosity excuse
for a defensive tower is capable of literally short circuit
disable and damage enemy tanks.
|
Cost: |
1500 |
|
Cameo |
Prerequisite |
Description |
|
Tech |
Classification:
Heavy Defence
This defensive weapon lives up to its name, firing a massively
powerful fragmentation shell to a very long range. Vehicles of
just about any size fall very quickly, and bunched-up groups don’t
stand a chance. However, be aware that the ‘dead-zone’
(the radius inside which the weapon cannot fire) is rather prohibitive.
|
Cost: |
1500 |
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